Deep Blending for Free-Viewpoint Image-Based Rendering
Lumber


Our method

(Methods)InsideOut Soft3D Selective IBR ULR Our Heuristic Blending RealityCapture
(Ablation)InsideOut Refinement Leave-one-out Single Scene 30% Data Regression No Temporal Loss No VGG Loss Single Mosaic Two Mosaics
(Scenes)Aquarium-20 Bedroom Boats Bridge Creepy Attic Dr Johnson Hugo-1 Library Lumber Museum-1 Museum-2 Night Snow Playroom Ponche Saint Anne Shed Street-10 Tree-18 Yellowhouse-12